Kid Icarus {Virtual Console}
February 18th, 2009 by Reinier

Publisher: Nintendo
Genre: Platformer
Wii Points: 500
Rating: Fair
Well since I can’t afford to buy a new game sadly ::sniff::, I have decided to review something that was released a while ago on Virtual Console. I’m going to talk about Kid Icarus, one of the hardest games ever made. Kid Icarus is also one of the most ignored franchises from Nintendo. There has been only one sequel to date, despite its cult following, and no one even remembers the forgotten sequel released on the Game Boy long ago. This in a way makes sense, as Nintendo has been gravitating towards making easier games, and I suppose if there was new Kid Icarus, fans would want it to remain true to the insane difficulty that is the original.
Difficult is an understatement for this game. The first level will take a couple of tries, but it’s not impossible. Once you get past the initial part of the game where you go up until an exit is reached, the next level becomes insanely hard, mainly because of the evil eggplant wizards. You reach this maze of sorts in the second level, and in some parts of the area are wizards that can turn you into an eggplant as soon as you get hit by their projectile. Once Kid Icarus, or Pit as he is known, is an eggplant, he has to backtrack a long way to the recovery area, a daunting task considering there is no option other than to jump when being an eggplant. It is completely frustrating.
Kid Icarus almost reminds me of Mega Man in a way, since Mega Man has been long reknowned for its own incredible difficulty. But there is nothing in Mega Man that is as remotely frustrating as being turned into an eggplant. Curse you eggplant wizards!
The graphics look okay for a Nintendo game. This was released early in the cycle of the NES, so any shortcomings in how the game looks are somewhat forgivable. You can tell where and what everything is, and even though the backgrounds are mostly a bland, simple color, what you see on the screen gets the job done well enough. In fact, the plain black background in the first level almost gives the game a creepier feel, making it more enjoyable.
For the most part, the controls were okay, although there were times when Pit felt more slippery to manuever than I would have liked. Timing your jumps in certain areas is extremely crucial in this game, and it’s frustrating to be off by the slightest of margins and have to start the level over again, but then again this was released in the 1980s, so maybe the controls can be forgiven for a title that is so old.
The music and sound effects sound like a typical early NES title as well, although some of the music is admittedly catchy. The sound made when shooting an arrow at the enemy is satisfying enough. Out of all that I have heard, the track to the first level is probably the best one. In fact, now that I’m thinking of this, it has become stuck in my head.
This isn’t a perfect game by any means, but it’s worth a try if you are curious about Kid Icarus and have never tried it before. Those who have played the game in the past and were overwhelmed by the difficult nature, Kid Icarus hasn’t gotten any easier. But you could do worse for 500 points.
Category: Wii Virtual Console | No Comments »
iEntry 10th Anniversary
RSS
About























