July 28th, 2008 by SuperMario290
A portion of a WiiWare-World interview with Ralph Egas, Managing Director at Abstraction Games…
WiiWare World: In a nutshell what is Potpourrii all about?
Ralph Egas: Potpourrii is about a forest, some leprechauns, a warlock with a desire for chaos and friendly spirits that are aligned specifically to the four seasons. In an old tree stump the leprechauns gather spirits and ‘retire’ them towards the tree every year to keep the magic tree in shape. The tree basically represents the life of the forest. This is just how things have been handled for ever since everyone can remember. Now every once in a while an evil warlock comes along and starts conjuring some evil magic effectively changing the order of time in a random fashion. As a result the spirits arrive in irregular order and the leprechauns have a hard time collecting and reordering. That’s basically where you come in. You use a cannon to pickup spirits and order them in the pool set in the tree stump before retiring the spirits properly. Your main goal is offering proper spirits in order to cure the tree.
Make sure to check out the full interview here, which features more screens as well.
Category: News |
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July 28th, 2008 by SuperMario290
Sorry to be the bearer of bad news, but the game is not coming out tomorrow.
What IGN said is true - we have submitted the game to Nintendo, and as soon as we get approval from them, it will be released quickly after that. We really are in the home stretch. We’ve been waiting to announce a release date until we have that approval, though, because until that happens, well, anything can happen! Read the rest of this entry »
Category: News |
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July 24th, 2008 by SuperMario290
“I’m definitely interested in WiiWare and I think it’s one of the areas that 2D can still be very strong at. I’m very much looking into that.” - Koji Igarashi, Castlevania head-honcho
Well, hopefully we’ll get away from the Castlevania fighters, and get back into the 2D castlevania games. Personally, I don’t care if they come out on WiiWare as long as they’re good games.
Link
Category: News |
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July 24th, 2008 by SuperMario290
Some snippets from a Siliconera interview with Yasuhiro Wada, President of Marvelous Interactive in Japan…
S: Will we get games like Lux Pain or Flower, Sun and Rain, which are being published by Rising Star Europe, in the USA?
YW: We don’t know who is going to publish them yet. They might be published by Marvelous USA or licensed out to another publisher so we can’t talk about those two titles yet.
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Category: News |
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July 17th, 2008 by SuperMario290
Gradius is being ‘rebirthed’ for WiiWare this summer and it looks quite similar to the original. Seems as though MegaMan 9 is starting a retro trend! What other games would you guys like to see in the “retrofied”?
Category: News |
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July 14th, 2008 by SuperMario290
Major League Eating: The Game is coming out on WiiWare! All you guys out those plates, hot dogs, and water and get ready to chow down!
WiiWare:
Major League Eating: The Game (Mastiff, 1-2 players, Rated E10+ for Everyone 10 and Older-Crude Humor, 1,000 Wii Points): The ultimate chomp-off is about to begin. Grab your Wii Remote controller and dig into 12 different foods as you compete against the greatest major-league eaters in the world. This isn’t just a race to stuff your face-you’ll need strategy to master a smorgasbord of digestive attacks, defenses and counters. These include the Mega Burp, Gas Attack, Antacid and more. And don’t forget to keep an eye on your Barf-O-Meter, because if the food hits the plate twice, you’re out. Unlock more than 10 characters in single-player career mode, go gut-to-gut against your friends in versus mode, or compete online using Nintendo Wi-Fi Connection. Online play supports friend codes, random matchmaking and leader boards.
GamesPress
Category: Wii Game Releases |
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July 14th, 2008 by SuperMario290
A portion of a TVGB interview with Alexander Seropian and the head of Wideload Shorts, Scott Corley…
TVGB: What’s the first game you’ll bring out from there?
SC: We actually put one game out that’s been released on one platform, known as Instant Action, which is Garage Games online platform and we did a game called Cyclomites which was about making the simplest game we could possibly make. We did that and-
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Category: News, Wii |
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July 10th, 2008 by SuperMario290
As you know…or you should know, Mega Man 9 is coming out on WiiWare for the Nintendo Wii. It is the NEXT installment in the Mega Man games, and all Nintendo fans should be honered that Capcom is actually having the game come out on WiiWare. On the following link, you can check out a new trailer for the game, and you can also check out some more info about the game, like when it’s going to come out (not!).
Check out the trailer and more info here!
Category: News |
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July 10th, 2008 by SuperMario290
Cubed3 has a huge interview with Hudson, and they blab about everything they have in the works for WiiWare, and they even tease more stuff.
C3: Considering Shin’en has already released the very impressive Nanostray 2 to DS, Treasure has brought Bangai-o and a port of Cave’s Ketsui Death Label is due later in 2008, is Hudson thinking about Star Soldier for DS, taking full advantage of the dual-screens?
Hudson: It isn’t under consideration at this time, but if and when we find a perfect way to present the game that fully incorporates the DS functions, it can definitely be a possibility.
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Category: News |
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July 10th, 2008 by SuperMario290
We grabbed a snippet from SPOnG’s interview with Microsoft’s Chris Satchell, general manager, game developer group just awhile back, but the full interview wasn’t available. Today, you can now snoop through the entire 5-page interview for any Nintendo tidbits you can find:
SPOnG: What do you think to Nintendo’s strategy with WiiWare? Initially there was talk of independent developers, then you see companies like Square Enix with titles in the launch line-up. What do you think to the strategy?
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Category: News, Nintendo, Wii |
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