Ubisoft announces first Protöthea WiiWare details

May 6th, 2008 by Billy Cutter

Protöthea, Wii, Ubisoft, Nintendo, WiiWareToday has released the first details of their new WiiWare-game Protöthea. This Action Shooter developed by Sabarasa & Digital Builders and should come out May 2008. The developers tuned the engine of the game since the first PC-version three years ago and they made the game full 3D.

Protöthea Key Features

Pick Up and Play
Protöthea takes full advantage of the Remote™ and Nunchuck giving players total control of their ship via an easy-to-play and extremely intuitive control scheme.

Graphical Prowess
The game takes place in a complete 3D world packed with graphically rich environments, non-stop action featuring explosions and cool special effects.

Enemy AI
Unlike traditional scrolling shooters where enemy paths and maneuvers were predictable, the enemy AI in Protöthea is dynamic and changes based on the player’s actions.
Complete Arsenal of Weapons
A wide range of eight different air-to-air weapons and two different air-to-ground bombs give players a variety of options at their fingertips as they can use any given weapon they’ve obtained at any given time; the slow-down special power gives the spaceship the ability to decelerate time and avoid enemy fire while rapidly moving and attacking enemies.

Storyline and Missions
Protöthea boasts four unique planets where players will battle through ten levels and two difficulty settings to destroy the plans of “The Core,” a faction that plans to use the minerals extracted from the Maqno asteroid to build an army of bio-machines with the objective to control the Free Planets Federation – yeah, totally evil, right?

This entry was posted on Tuesday, May 6th, 2008 at 5:07 pm and is filed under Wii Ware News. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.